Free introductory workshops!

Select below the category of workshops that interests you In-person: Remote:
Μάθε περισσότερα

STUDENT CREATION

Dino vs Cacti!

The students from the workshops “Programming with Scratch Jr for students of A΄, B΄ Primary School” collaborated remotely and created their own model for the Robotakia 2025 festival. They made a project themed Dino versus Cacti! Their goal was to create a game where Dino, our dinosaur, would avoid the cacti coming towards him.

Educational benefits:

Through ScratchJr commands, children begin to think in terms of sequences, cause-and-effect, and problem-solving. Students create tracks, add movements, interact with objects, and control the flow of games, acquiring basic skills in simple or more complex code. The graphics, characters, and animation in ScratchJr combine artistic expression with technological creation. The need for correct sequencing of commands helps children focus and work attentively.

Model theme: “Dino vs Cacti”

Once upon a time, in a vast desert filled with sand and sun, there lived a little green dinosaur named Dino.

Dino loved to run and play all day long. However, in the desert, there was a great danger: the Mean Cacti! They were sharp and stood still, waiting for some distracted traveler.

But Dino was smart and quick. Every time he saw cacti in front of him, big or small, he would jump to avoid them.

“You won't catch me, mean cacti!” Dino shouted laughing as he joyfully ran.

As he progressed, the path became increasingly difficult. But Dino never gave up. With a little practice and a lot of courage, he managed to reach the end of the path, where a fruit juice awaited him… and a big frozen lake for swimming!

From then on, Dino became the fastest dinosaur in the desert — and feared by all the cacti!

Technical specifications:

We used icon-based block programming. We set the behavior of our objects using horizontal programming, incorporating loop structures. Additionally, we utilized message commands, which allowed us to trigger simultaneous movements, thus applying forms of parallel programming.